Apple unveiled its 
vision for the future of mobile computing last week and the Internet 
erupted. A new feud was born, not between iOS fans and Android fans or 
between Apple fans and Samsung 
fans, but among iOS users themselves. On one side, a legion of iPhone, 
iPad and iPod touch users were fawning over the redesigned software 
shown off by Jony Ive and company. It’s a breath of fresh air… it’s 
amazing… it’s “positively mind-blowing.” On the other side, iOS 7
 was panned. Many longtime Apple fans watched in horror as Apple peeled 
back the layers on its new iOS interface, and all the great features 
were instantly overshadowed by Apple’s controversial new design. Is iOS 7
 a brilliant push forward? Is it a tragedy in the making?
It has been a week since iOS 7 debuted and now that the 
rush-into-print, knee-jerk reactions are behind us, let’s take a closer 
look at the future of Apple’s mobile devices.
Apple has never created anything that looks like iOS 7 before. Never,
 ever. This is important, because many longtime Apple users were 
blindsided by the bold new look.
As a company, Apple is known for many things. Design sits somewhere 
near the top of the list. Apple’s hardware is gorgeous and unparalleled,
 and its software is sleek and beautiful — even when it fails miserably.
 As rivals try desperately to catch up and as they spend billions on new
 product development, no notebooks are as sleek as Apple’s, no tablets 
are as striking as the iPad, and no smartphones are as stunning as the 
iPhone.
Apple has been matched or even surpassed by rivals in some areas, but design is not one of them.
So it is easy to see why longtime Apple fans find iOS 7 so jarring. 
The look and feel of iOS has been so widely praised over the years that 
many people are having trouble letting go. iOS also sparked a 
fundamental shift in the way companies design smartphone interfaces. In 
fact, one Apple rival loved the iPhone so much it created a 132-page document to help its engineers copy many aspects of iOS pixel by pixel.
But now, many of the core characteristics that defined iOS for six years are gone without a trace. Panic was inevitable.
The dust has settled since Apple took the wraps of iOS 7 last week, 
and opinions seem to be leveling out to an extent. Bloggers and pundits 
who exploded with rage have since backed up a bit. Starry-eyed Apple 
fans who squealed with excitement have calmed down as well. So now, we 
can finally all take a deep breath and talk about iOS 7.
At its core, iOS 7 is a fundamental departure from earlier versions 
of iOS in terms of user experience. Historically, navigating iOS was 
very linear. Open an app, close an app. Open another app, close another 
app. iOS 7 is all about layers, however, and I have a feeling that this 
is something we’ll see Apple really start to run with in future versions
 of its mobile platform.
Navigating iOS 7 is different. Panels open on top of apps and 
transparency effects provide a unique visual reminder that other parts 
of the OS lie beneath the current view. Apple really built on this 
concept, too. For example, each key press on numbers in the new Phone 
app or on the lock screen provides a fleeting glimpse of the wallpaper 
that sits beneath the app. It’s a very cool effect that does not go 
unappreciated, and there many are other small design elements that show 
Apple is still a company that sweats the little things.
There are also new transition animations when navigating 
iOS. Transitions zoom in and out of icons when opening and closing apps,
 adding another element to the layering concept. In iOS 7, everything is
 connected. It also has a very bouncy feel to it.
I find that some animations are overly complex though, such as the 
transition when closing the task manager, and this makes the user wait a
 few extra beats in between functions. Apple is moving in the wrong 
direction here — but we’re talking about an early beta so hopefully the 
release version will see these transitions get out of the user’s way 
much faster.
Apple’s new user interface appears to be quite similar to earlier 
versions on the surface, but it is in fact a complete departure from the
 UI found in iOS 6 and earlier builds.
Beyond the home screen, which indeed looks much like earlier iOS home
 screens, lies a completely redesigned experience. Every single Apple 
application has been rebuilt from the ground up, and some apps have 
undergone such drastic overhauls that they are barely recognizable.
As had been rumored in the weeks leading up to WWDC, the iOS 7 user 
interface is flat. All of the textures and skeuomorphic elements that 
have characterized iOS for more than half a decade are gone. But “flat” 
is only half the story here.
The interfaces in new Apple apps aren’t just flat, they are 
completely different from the apps they replace. Some applications bear 
absolutely no resemblance to their predecessors. And even the ones that 
carry forward the same basic layouts as older apps, like Messages, have 
such a minimalistic new look that the resemblance isn’t always 
immediately apparent.
Put it like this: You will have no problem transitioning from iOS 6 
to iOS 7. Your parents, on the other hand, probably will. But just as 
they did when they first transitioned from a flip phone to an iPhone, 
they’ll get over it.
For the most part, iOS is still very logical and easy to use. There 
are areas where the interface falls apart a bit, but the “beta 1″ label 
says it all — many, many things will change before iOS 7 reaches the 
public this fall. In its beta form though, there are some real missteps 
in iOS 7 that are pretty shocking. Here’s one example:
Apple, a company defined by design and collective smarts, made a pretty elementary design snafu right on the iOS lock screen.
“Slide to unlock” sits near the bottom of the display on the lock 
screen and shimmers, as it always has. But the simple slider button 
graphic is now gone. Instead, just beneath the words “slide to unlock,” 
sits an arrow pointing upward. Sliding upward doesn’t unlock iOS though.
 Instead, this arrow is meant to alert the user to the presence of the 
new Control Center, which provides quick access to several settings and 
controls. To unlock an iOS device, the user still must swipe from left 
to right.
On the surface, this might not seem like a big deal. Think about it 
from a new iOS user’s perspective, however — and this is very important,
 considering how many new iOS users there will soon be if Apple is indeed prepping a new low-cost iPhone.
You tap the unlock button for the first time on your new iPhone or 
iPad, and your attention is immediately drawn to the shimmering “slide 
to unlock” directive near the bottom of the display, which is situated 
directly above an arrow pointing upward.
You place your finger directly on the words and slide up. Nothing 
happens. You try again from the center of the display. Nothing happens. 
One more attempt, this time beginning right on the up arrow itself. A 
panel of various buttons and sliders appears, but you still can’t find 
the home screen.
It’s a stupid mistake. And Apple doesn’t often make stupid mistakes 
when it comes to design. It’s akin to placing a traffic sign showing an 
arrow curving to the right on a street just before the road ahead curves
 to the left.
On the other side of the coin, iOS 7 has many changes that are absolutely fantastic.
While the new OS doesn’t address all of the major complaints surrounding iOS,
 it definitely tackles a healthy number of them. Multitasking will 
finally be kicked into high gear now that third-party apps can perform 
more processes in the background without battery life taking a major 
hit, and the new Control Center finally provides easy access to key 
settings and utilities.
The updated Mail app has big improvements and searching actually
 seems to work now. Safari mobile is much improved as well, with a great
 new interface and a unified address and search bar. AirDrop is a great 
new alternative to NFC-based file-sharing, the new Notification Center 
features are nice (though Apple really took a step backwards by 
eliminating the weather widget and replacing it with a text-based 
forecast for the current day only), and iTunes Radio is a welcome 
addition to Apple’s entertainment portfolio, though there are definitely better options out there for users seeking a more comprehensive solution.
I also love the new task manager UI in iOS 7, which was shamelessly 
stolen from webOS. Thumbnails featuring screen captures of each open app
 in its most recent state are lined up on the screen. Tapping one will 
open the related app and flicking one upward will close the app. As 
someone who was a big fan of the webOS platform before HP sent it away 
to live on a farm, I think the new multitasking interface is a big step 
in the right direction, even though Apple engineers couldn’t be bothered
 to come up with their own solution.
But as mentioned earlier, there are plenty of things I haven’t been 
able to get past. I find the new icons to be absolutely hideous, for 
example. They’re juvenile in all cases and downright ugly in some 
instances, and I’m fairly surprised that this is work that left the 
drawing board at Apple. I would be embarrassed to have been involved in 
their creation. There are also a number of surprising omissions, an 
example of which might be the lack of any kind of indication in the 
Calendar app on days that have scheduled appointments. I would expect 
that issues like this will be addressed prior to launch, however.
And yes, it’s still always sunny in iOS, I’m afraid.
IOS 7 isn’t about today, it’s about tomorrow.
This is important to keep in mind while reading about iOS 7 in the 
coming months and while using it yourself beginning this fall. There 
might be a “7″ in the name of this software, but it’s really version 1 
of Apple’s new vision for the future of mobile. This is the foundation, 
and Apple will look to build from here.
Not everyone will like iOS 7 right away. In fact, some people might 
never like the changes introduced in iOS 7, wishing instead that iOS 
could have stayed the same forever. Of course, we have all seen how well
 that worked out for Nokia, BlackBerry and Microsoft.
And the beauty of iOS, of course, is that regardless of how you feel 
about all of these changes — many of which are quite drastic — one of 
the main things that makes iOS so fantastic remains: There is still a 
massive ecosystem of great apps.
Third-party apps are the lifeblood of Apple’s mobile devices, and all
 your favorite apps will still exist on your device in iOS 7 as they do 
in iOS 6. Many of them will undergo some cosmetic changes as developers 
look to mirror iOS’s new design identity, but their core functionality 
will live on. Actually, many of them will get even better thanks to all 
of the new APIs Apple is making available to developers with iOS 7.
Beyond that, keep in mind as you read about iOS 7 in the coming weeks
 that Apple really rushed to get the first beta of iOS 7 out on time. 
Apple’s programmers and designers were in such a rush that they couldn’t
 even finish the iPad build in time for WWDC. The final version of iOS 7
 that ships this coming fall will be quite different from early beta 
versions, and you can count on that.
My biggest problem with iOS 7 is the same problem I had with iOS 6, which was the same problem I had with iOS 5: Apple’s mobile platform just isn’t getting any smarter.
A fear I had leading up to WWDC was that Apple might be spending all 
of its time and resources on a visual redesign, which could have meant 
exciting new features and important enhancements would be few and far 
between. Reality ended up being a bit less grim, but Apple certainly did
 not strike a balance between renovation and innovation. iOS 7 does 
include some important new functionality, of course, but the emphasis 
was clearly on design.
What meaningful, innovative functions can iOS 7 perform that iOS 6 could not?
Many Apple pundits keep making the same argument over and over again. Apple
 doesn’t have to innovate every year. Apple is the most profitable 
smartphone vendor in the world. The iPhone 5 is the best-selling 
smartphone on the planet. iOS gets better all the time. And so on. 
But how much longer will this argument work before people start to want 
more? How much longer will we be happy with the same core feature set 
underneath a few new functions borrowed from other platforms?
As I noted, iOS 7 is the beginning of the next chapter in the book of
 iOS. This is the foundation that Apple will build on in iOS 8 and 
beyond. And truly I hope Apple has some surprises in store for us — some
 real innovation — because based on what I’m hearing from well-placed 
sources at one of Apple’s biggest rivals, things are about to get pretty
 exciting in the smartphone industry over the next few Years...